#pragma once

#include <QWidget>
#include "ui_choose.h"
#pragma once
#include "FactorTable.h"
#include "InputFactor.h"

class choose : public QWidget
{
	Q_OBJECT

public:
	choose(QWidget *parent = Q_NULLPTR);
	~choose();

	InputFactor *NewInputFactor;

signals:
	void ShowFactorSignal(QStringList, std::vector<std::vector<float>>);
	void ImportButtonClicked();

public slots:
	//void on_ImportButton_clicked();
	void ImportTable();
	void InputFactorTable();
	void ShowInputSlot(QStringList factorNames, std::vector<std::vector<float>> FactorLevelData);

private:
	Ui::choose ui;
	QString taskStatus;
};
